András Kovács : wined3d: Implement BlendFactor renderstate.
Alexandre Julliard
julliard at wine.codeweavers.com
Thu Sep 7 07:12:18 CDT 2006
Module: wine
Branch: master
Commit: d1d5f4b6465d71d3ef1845fd5693a8fd64b8cb46
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=d1d5f4b6465d71d3ef1845fd5693a8fd64b8cb46
Author: András Kovács <andras at csevego.net>
Date: Fri Sep 1 23:05:55 2006 +0200
wined3d: Implement BlendFactor renderstate.
---
dlls/wined3d/device.c | 22 ++++++++++++++++++++--
1 files changed, 20 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index a20f2e0..be90664 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3608,6 +3608,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl
This->srcBlend = newVal;
This->dstBlend = newVal;
break;
+ case D3DBLEND_BLENDFACTOR : newVal = GL_CONSTANT_COLOR; break;
+ case D3DBLEND_INVBLENDFACTOR : newVal = GL_ONE_MINUS_CONSTANT_COLOR; break;
default:
FIXME("Unrecognized src/dest blend value %ld (%d)\n", Value, State);
}
@@ -4534,8 +4536,24 @@ static HRESULT WINAPI IWineD3DDeviceImpl
case WINED3DRS_BLENDFACTOR :
{
- if(0xFFFFFFFF != Value)
- ERR("(%p)->(%s,%ld) not yet implemented. Missing of cap D3DPBLENDCAPS_BLENDFACTOR wasn't honored?\n", This, debug_d3drenderstate(State), Value);
+ float col[4];
+ if (GL_SUPPORT(ARB_IMAGING)) {
+
+ TRACE("Setting BlendFactor to %ld", Value);
+
+ D3DCOLORTOGLFLOAT4(Value, col);
+ if (0xFFFFFFFF != Value) {
+ glEnable(GL_BLEND);
+ checkGLcall("glEnable(GL_BLEND)");
+ }
+ else {
+ glDisable(GL_BLEND);
+ checkGLcall("glDisable(GL_BLEND)");
+ }
+ glBlendColor (col[0],col[1],col[2],col[3]);
+ } else {
+ WARN("Unsupported in local OpenGL implementation: glBlendColor\n");
+ }
break;
}
More information about the wine-cvs
mailing list