Ivan Gyurdiev : wined3d: Move device pointer into the BaseShader
class.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Sep 27 13:58:39 CDT 2006
Module: wine
Branch: master
Commit: d0032a1a2ae56fb5847218b64558a72f22c53321
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=d0032a1a2ae56fb5847218b64558a72f22c53321
Author: Ivan Gyurdiev <ivg231 at gmail.com>
Date: Wed Sep 27 07:14:46 2006 -0400
wined3d: Move device pointer into the BaseShader class.
---
dlls/wined3d/arb_program_shader.c | 7 +++++--
dlls/wined3d/device.c | 14 ++++++++++++--
dlls/wined3d/glsl_shader.c | 11 ++++++++---
dlls/wined3d/pixelshader.c | 10 ++++++----
dlls/wined3d/vertexshader.c | 13 ++++++++-----
dlls/wined3d/wined3d_private.h | 5 +++--
6 files changed, 42 insertions(+), 18 deletions(-)
Diff: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=d0032a1a2ae56fb5847218b64558a72f22c53321
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