Stefan Dösinger : ddraw: Some caps fixes.

Alexandre Julliard julliard at wine.codeweavers.com
Thu May 10 07:49:50 CDT 2007


Module: wine
Branch: master
Commit: d9fef10b71b9add27cfaeffa6d7e3ab42342bba7
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=d9fef10b71b9add27cfaeffa6d7e3ab42342bba7

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Wed May  9 11:49:27 2007 +0200

ddraw: Some caps fixes.

Cards at DirectX7 times did not support non power of 2 textures, and
some games check the capatiblity flags incorrectly. Rollcage expects the
D3DPTEXTURECAPS_POW2 (limitation) flag set and fails with the reference
rasterizer which support NP2 textures and doesn't have the cap set.

---

 dlls/ddraw/direct3d.c  |   25 +++++++-
 dlls/ddraw/tests/d3d.c |  155 +++++++++++++++++++++++++++++++++++++++++++++++-
 2 files changed, 174 insertions(+), 6 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=d9fef10b71b9add27cfaeffa6d7e3ab42342bba7



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