New d3d8 code and FFXIBench3 - pretty good!

Coleman Kane ckane at intellitree.com
Wed Mar 1 01:11:07 CST 2006


On Wed, 2006-03-01 at 07:50 +0100, Stefan Dösinger wrote:
> Hi,
> > I got a lot of these two messages:
> > fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect unsupported unlocking
> > to Rendering surface surf at 0x7d388550 usage(1)
> > fixme:d3d:IWineD3DDeviceImpl_CopyRects Wanted to copy partial surfaces
> > not implemented, returning D3DERR_INVALIDCALL
> >
> > I'll play around with my CopyRects patch a bit and see if I can get it
> > to work properly then submit it.   I'm not convinced MSDN is telling
> > the whole truth about how partial copies should work.
> This CopyRect functionality could be implemented using 
> IWineD3DSurface::BltFast, once my DirectDraw patches are in.

Hi. I've been dealing with a program that seems to be very slow at
Blitting images onto a D3D surface. Unfortunately, this is not my code
so I can't fix it. Would the above mentioned BltFast/CopyRect patches
deal with code that attempts to provide this feature?

--
Coleman Kane
IntelliTree Solutions llc.




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