[wined3d] Fix texture colour RGB <-> BGR reversal
Aric Cyr
aric.cyr at gmail.com
Wed Mar 1 09:45:42 CST 2006
Changelog:
reverse GL_BGR to GL_RGB for the D3D RGB formats. This fixes texture
colours in many D3D games (verified with Age Of Mythology).
dlls/wined3d/utils.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
--
Aric Cyr <Aric.Cyr at gmail dot com> (http://acyr.net)
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