[PATCH] Fix a few small bugs in WineD3D_ChoosePixelFormat. I noticed these bugs while working on multisampling support and for some reason it didn't want to select the format I wanted and found these bugs.
Roderick Colenbrander
thunderbird2k at gmx.net
Mon Apr 28 16:13:12 CDT 2008
---
dlls/wined3d/context.c | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index f185c33..d80ef06 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -133,6 +133,7 @@ static int WineD3D_ChoosePixelFormat(IWineD3DDeviceImpl *This, HDC hdc, WINED3DF
/* Find a pixel format which EXACTLY matches our requirements (except for depth) */
for(i=0; i<nCfgs; i++) {
BOOL exactDepthMatch = TRUE;
+ cfgs = &This->adapter->cfgs[i];
/* For now only accept RGBA formats. Perhaps some day we will
* allow floating point formats for pbuffers. */
@@ -194,7 +195,7 @@ static int WineD3D_ChoosePixelFormat(IWineD3DDeviceImpl *This, HDC hdc, WINED3DF
if(!iPixelFormat && !findCompatible) {
ERR("Can't find a suitable iPixelFormat\n");
return FALSE;
- } else {
+ } else if(!iPixelFormat) {
PIXELFORMATDESCRIPTOR pfd;
TRACE("Falling back to ChoosePixelFormat as we weren't able to find an exactly matching pixel format\n");
@@ -218,7 +219,7 @@ static int WineD3D_ChoosePixelFormat(IWineD3DDeviceImpl *This, HDC hdc, WINED3DF
}
}
- TRACE("Found iPixelFormat=%d for ColorFormat=%s, DepthStencilFormat=%s\n", cfgs->iPixelFormat, debug_d3dformat(ColorFormat), debug_d3dformat(DepthStencilFormat));
+ TRACE("Found iPixelFormat=%d for ColorFormat=%s, DepthStencilFormat=%s\n", iPixelFormat, debug_d3dformat(ColorFormat), debug_d3dformat(DepthStencilFormat));
return iPixelFormat;
}
--
1.5.3.4
--========GMX187161209411806255281--
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