Wine Announcement
The Wine development release 3.7 is now available.
What's new in this release (see below for details):
- MSI custom actions run in a separate process.
- Support for job files in the Task Scheduler.
- Improved viewport support in Direct 3D.
- Larger resolution version of the standard icons.
- Various bug fixes.
The source is available from the following locations:
https://dl.winehq.org/wine/source/3.x/wine-3.7.tar.xz
http://mirrors.ibiblio.org/wine/source/3.x/wine-3.7.tar.xz
Binary packages for various distributions will be available from:
https://www.winehq.org/download
You will find documentation on https://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check https://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
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Bugs fixed in 3.7 (total 26):
15350 wrong keyboard layout in Tomb Raider Anniversary / Legend
15984 Black and White: crashes with page fault on temple completion
18070 Multiple apps need separate msi custom action server process due to COM/MTA and/or isolation issues (Adobe CS3/CS4, Flash, Windows SDK 2008, Strawberry Perl, MS Office 2010)
22210 HTML-Kit Tools trial installer produces an error message in Win7 mode (IShellLink object needs to provide IPropertyStore interface)
22545 Multiple applications wrapped with Themida/WinLicense 2.0.x/2.1.x software protection need ntdll.dll.DbgUiRemoteBreakin stub (WinDVD 2010)
31630 BlueStacks 2 crashes during install with Wine Mono
37228 Cisco Jabber 11.x crashes on unimplemented function ntdsapi.dll.DsCrackNamesW
37594 World of Warcraft in-game browser does not work (needs advapi32.BuildSecurityDescriptorW() implementation)
37760 Several .Net applications fail under wine-mono with System.TimeZoneNotFoundException
41295 Multiple games require stream output support for vertex shaders
42106 Problem with user32.dll with Muv-Luv on steam: "Unimplemented function USER32.dll.GetAutoRotationState"
42686 Poedit crashes on start on unimplemented function msvcp140.dll.?_IsNonBlockingThread@_Task_impl_base@details@Concurrency@@SA_NXZ
43055 StarForce v3 kernel drivers crash on unimplemented function ntoskrnl.exe.FsRtlRegisterFileSystemFilterCallbacks (TrackMania Sunrise)
43951 Fallout 4 not loading textures
44343 Builtin WMP unable to play audio files from WPF's MediaPlayer class
44368 Fallout 4 has graphical issues
44871 Age of Empires II HD crashes often when restarting a scenario
44922 Cisco Jabber 11.x crashes on unimplemented function IPHLPAPI.DLL.GetIpForwardTable2,
44968 BASIC783Esetup.exe (Decimal BASIC) fails to install (needs SrClient.dll.SRSetRestorePoint)
44971 HackShield for Banking Driver 'HSBDrvNt.sys' (part of Ahnlab Safe Transaction) crashes on unimplemented function ntoskrnl.exe.ExInterlockedPopEntrySList
44984 Maya 2018 LT Installer requires unimplemented function api-ms-win-crt-time-l1-1-0.dll._timespec64_get
44993 Magic The Gathering Arena fails to install
44995 Metatrader4 installation needs sspicli.dll.AcquireCredentialsHandleW
45026 Windows File Manager (WinFile) fails to build in winelib (LPDROPSTRUCT missing from winuser.h)
45040 Morrowind Crashes shortly after boot when the user installs the Morrowind Code Patch.
45044 Microsoft Visual C++ 2005, 2008 Redistributable installers fail with 'action L"SxsInstallCA" returned 1603'
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Changes since 3.6:
Alexandre Julliard (13):
winedump: Print the thunk address for imports instead of the name address.
user32: Reimplement AdjustWindowRectEx using NONCLIENTMETRICSW.
user32: Implement AdjustWindowRectExForDpi().
user32: Add partial stub for GetDpiForMonitorInternal().
user32: Implement GetDpiForWindow().
user32: Implement LogicalToPhysicalPointForPerMonitorDPI() and PhysicalToLogicalPointForPerMonitorDPI().
user32: Add 256x256 variants of the standard icons.
shell32: Add 256x256 variants of the standard icons.
joy.cpl: Add a 256x256 icon.
winex11: Support multiple fallbacks for cursor names.
winex11: Avoid left_side/top_side cursor names.
user32: Destroy thread windows by going through the handle table.
user32: Don't wait for other threads to process WM_NCDESTROY.
Alistair Leslie-Hughes (6):
comctl32/treeview: Fix item icon background when using TVS_FULLROWSELECT style.
ntoskrnl: Implement ExInterlockedPushEntrySList.
ntoskrnl: Add FsRtlRegisterFileSystemFilterCallbacks stub.
kernel32: Implement GetCurrencyFormatEx.
shell32: Implement SHCreateSessionKey.
hnetcfg/tests: Add INetFwAuthorizedApplication tests.
Andrew Wesie (1):
advapi32: Implement BuildSecurityDescriptorW.
Anton Romanov (3):
wmp: Add seeking and duration.
wmp: Stub IWMPNetwork get download/buffering progress.
wmp: IWMPSettings implement put/get volume.
Austin English (5):
iphlpapi: Add GetIpForwardTable2 stub.
ntdsapi: Add DsCrackNamesA/W stubs.
include/winuser.h: Add tagDROPSTRUCT struct.
include/wfext.h: Add miscellaneous FM_* defines.
ntdll: Add DbgUiRemoteBreakin() stub.
Bernhard Übelacker (1):
cmd: Avoid having first parameter to start.exe ignored.
Dmitry Timoshkov (44):
dinput: The DIK_ key code should match the scan code.
dinput/tests: Add some tests for DIK_ codes using different keyboard layouts.
schedsvc: Add a thread for monitoring version 1 task files.
schedsvc: Add support for reading .job files.
schedsvc: Remove job from the list when job file is deleted.
schedsvc: Implement NetrJobGetInfo.
schedsvc: Implement NetrJobEnum.
schedsvc: Implement NetrJobDel.
schedsvc: Implement NetrJobAdd.
mstask: Implement IPersistFile::GetClassID().
mstask: Implement ITask::GetStatus().
mstask: ITask::GetErrorRetryCount() is not implemented.
mstask: ITask::GetErrorRetryInterval() is not implemented.
mstask: Implement ITask::GetIdleWait().
mstask: Implement ITask::GetPriority().
mstask: Implement better stub for ITask::GetExitCode().
mstask: Implement better stub for ITask::GetMostRecentRunTime().
mstask: Implement IPersistFile::Save().
schedsvc: Allow others to read the file.
schedsvc: Print an error if the service couldn't start monitoring the tasks directory.
mstask: Save a task with at least 1 trigger to follow the .job file spec.
mstask: Initialize task file name in the task constructor.
mstask: Fix saving the triggers.
mstask: Implement ITask::GetTriggerCount().
mstask: Implement ITask::CreateTrigger().
mstask: Implement ITask::DeleteTrigger().
mstask: Implement ITask::GetTrigger().
mstask/tests: Add some tests for trigger management.
schedsvc: Fix NetrJobGetInfo return value in case of invalid job id.
schedsvc: Fix NetrJobDel return value in case of invalid job id.
mstask/tests: Also test the ITask::GetStatus() return value.
mstask: Implement IPersistFile::GetCurFile().
mstask: Implement IPersistFile::Load().
mstask: Return S_OK from ITask::SetFlags().
mstask: Implement ITaskScheduler::Activate().
mstask: Implement ITaskScheduler::AddWorkItem().
mstask/tests: Add more tests for ITaskScheduler::AddWorkItem().
sspicli: Add forwards to secur32.
mstask: Switch to using heap wrappers.
mstask: Forward IPersistFile::AddRef()/Release() to parent object.
mstask: Add dirty flag management.
mstask: Improve ITask::GetNextRunTime() stub.
mstask: Correctly initialize trigger count when loading a task.
mstask: Write correct trigger count to a job file.
François Gouget (14):
winebus.sys: Fix a typo in a comment.
winevulkan: Tweak the wording of a comment.
user32: Fix the name of an unused debugging function.
kernel32/tests: Add a trailing '\n' to an ok() call.
windowscodecs: Make get_metadata_container() static.
d3d8/tests: Fix a typo in a comment.
dmime: Make IDirectMusicUtils_IPersistStream_ParseDescGeneric() static.
dmime: Add a trailing '\n' to a FIXME().
comctl32: Remove THEMING_SetSubclassData(). It is not used anymore.
mshtml: Make set_frame_doc() static.
makefiles: Make it possible to only build the tests.
wsdapi: Make send_udp_multicast_of_type() static.
amstream: Remove an unused NONAMELESSSTRUCT directive.
bthprops.cpl: Remove an unused NONAMELESSUNION directive.
Gijs Vermeulen (1):
tdh: Add version resource.
Hans Leidekker (6):
msi: Don't cache the base URL.
webservices: Properly restore the reader position when the next element doesn't match.
include: Fix a couple of LSA typedefs.
kerberos: Consistently use NTSTATUS return values.
secur32: Implement LsaDeregisterLogonProcess.
secur32: Return a handle from LsaRegisterLogonProcess.
Henri Verbeet (5):
wined3d: Get rid of the "numberedArraysLoaded" field in struct wined3d_context.
wined3d: Move the stream source binding code to context.c.
wined3d: Handle "namedArraysLoaded" in context_unload_vertex_data().
wined3d: Use wined3d_bit_scan() in context_unload_numbered_arrays().
wined3d: Simplify context_update_stream_sources().
Hugh McMaster (5):
regedit: Use the correct window class name.
regedit/tests: Add tests for values with embedded null characters.
reg/tests: Add tests for values with embedded null characters.
regedit: Null terminate hex-formatted REG_SZ data if necessary.
reg: Null terminate hex-formatted REG_SZ data if necessary.
Jacek Caban (3):
jscript: Remove unused prop_get arguments.
jscript: Remove unused prop_put arguments.
d3d11.idl: Fixed a typo in CD3D11_BLEND_DESC constructor.
Jactry Zeng (7):
riched20: Check para before use in ME_PrevRun.
riched20: Save reobj in linked list.
riched20: Implement IRichEditOle::GetObjectCount.
riched20: Implement IRichEditOle::GetObject.
riched20/tests: Add tests for IRichEditOle::{GetObject,GetObjectCount}.
riched20: Implement EM_SELECTIONTYPE.
riched20: Use ME_GetSelectionType() in ME_ShowContextMenu() for getting type of selection.
Josh DuBois (1):
wineandroid: Silence a noisy FIXME in ANDROID_GetKeyboardLayout.
Józef Kucia (28):
d3d10core/tests: Add additional tests for shader input/output matching.
d3d10core/tests: Add test for state refcounting.
d3d11/tests: Add test for ResolveSubresource().
d3d9: Validate adapter format in CheckDeviceFormat().
wined3d: Introduce helper function to get shader type from byte code.
wined3d: Simplify geometry_shader_init().
wined3d: Add support for stream output with vertex shaders.
wined3d: Avoid using gl_ViewportIndex unnecessarily.
d3d11/tests: Add test for stream output without geometry shaders.
wined3d: Scan output signatures for pass-through geometry shaders.
wined3d: Reduce number of parameters passed to shader_get_registers_used().
d3d10core/tests: Add test for stream output without geometry shaders.
wined3d: Remove redundant size checks before memcpy().
d3d11/tests: Introduce helper function to set viewport.
d3d11/tests: Introduce draw_color_quad_vs() helper function.
d3d10core/tests: Add test for ResolveSubresource().
wined3d: Parse SM5 precise instruction modifier.
d3d10core/tests: Introduce helper function to set viewport.
d3d10core/tests: Add test for draws with NULL render target views.
dxgi: Remove useless FIXME() messages about adapter type.
wined3d: Disable transform feedback when there are no varyings to record.
d3d11: Use WARN() instead of FIXME() in d3d11_device_GetDeviceRemovedReason().
d3d11: Do not print FIXMEs() for known DXBC chunks in shdr_handler().
wined3d: Implement clears for 1D render target views.
wined3d: Implement copying for 1D textures.
d3d11/tests: Add test for clearing 1D render target views.
wined3d: Do not check for ARB_fragment_program in arbfp_blit_supported().
wined3d: Correctly check for absence of precise flags.
Louis Lenders (3):
shell32: Update specs for SHGetSetFolderCustomSettings to behaviour above win2003.
winmm: Return error in waveOutMessage if either dwParam1 or dwParam2 is null.
shell32/tests: Add a test for SHGetSetFolderCustomSettings.
Martin Storsjo (1):
makedep: Remove an incorrect -b when creating cross import libraries.
Matteo Bruni (18):
wined3d: Remove unused return values from the YUV shader generation helpers in the ARBfp blitter.
wined3d: Implement source fixups in the GLSL blitter.
wined3d: Use staging resources to blit from CPU resources in the GLSL blitter.
wined3d: Use staging resources to blit from CPU resources in the ARBfp blitter.
d3dx9: Allow passes argument to Begin() to be NULL.
wined3d: Fix stateblock viewports memcmp() size.
wined3d: Enable GL_ARB_viewport_array extension in GLSL shaders.
ddraw/tests: Port test_viewport() to ddraw4.
wined3d: Allow context_draw_shaded_quad() to function without immediate mode draws.
d3drm: Add viewport to the device before setting viewport parameters.
ddraw: Forbid setting viewport extents larger than the render target in SetViewport().
ddraw/tests: Port test_viewport() to ddraw2.
ddraw/tests: Port test_viewport() to ddraw1.
d3d9/tests: Make use of the readback helpers in check_rect().
d3d9/tests: Improve test_viewport().
wined3d: Don't clamp viewport coordinates.
d3d9/tests: Add more tests to test_viewport().
wined3d: Don't attach render targets on clears when unnecessary.
Michael Müller (4):
ntoskrnl: Implement ExInterlockedPopEntrySList.
include: Add more constants to SYSTEM_INFORMATION_CLASS.
include/roapi.h: Add further typedefs.
hnetcfg: Improve INetFwAuthorizedApplication::get_ProcessImageFileName stub.
Nikolay Sivov (18):
wined3d: Add support for setting multiple viewports.
user32/menu: Hold a reference to menu data for calls with menu handles on input.
user32/menu: Replace macro checks for window style with a helper function.
d3d11: Allow setting multiple viewports.
d3d10: Allow setting multiple viewports.
wined3d: Add support for returning multiple viewports.
d3d11: Add support for returning multiple viewports.
d3d10: Add support for returning multiple viewports.
d3d9/tests: Add a basic test for default value and limits of max frame latency parameter.
uxtheme/tests: Remove some trace messages.
wined3d: Add support for setting multiple scissor rectangles.
include: Add more DXGI swapchain flags.
d3d11: Add support for setting multiple scissor rectangles.
wined3d: Add support for returning multiple scissor rectangles.
d3d11: Add support for returning multiple scissor rectangles.
d3d10core/tests: Add some tests for multiple scissor rectangles.
wined3d: Invalidate number of viewports set for the context.
wined3d: Use fewer calls to set viewport data.
Owen Rudge (14):
wsdapi: Ensure text node parent is NULL before calling WSDXMLAddChild.
wsdapi: Register default namespaces when creating publisher.
wsdapi: Create Body and Hello elements in Hello message.
wsdapi/tests: Add test for Hello message Any body element.
wsdapi: Write EndPointReference section in Hello message body.
wsdapi/tests: Add test for endpoint reference "any" parameter.
wsdapi: Build and write Types list for Hello message.
wsdapi/tests: Add tests for Types list.
wsdapi: Build and write Scopes and XAddrs lists for Hello message.
wsdapi/tests: Add tests for Scopes and XAddrs lists.
wsdapi: Add MetadataVersion to Hello message.
wsdapi: Add support for sending reference parameters in the Hello message.
wsdapi: Implement UnPublish.
wsdapi/tests: Add tests for UnPublish.
Piotr Caban (4):
ucrtbase: Add _timespec{32,64}_get implementation.
msi: Only mark non-registered features as absent if we haven't done anything with them.
msi: Support NULL value in INSERT query.
msvcp140: Add _Task_impl_base::_IsNonBlockingThread stub.
Qian Hong (1):
kernel32: Init TimezoneInformation registry.
Roderick Colenbrander (1):
ntdll: Read correct sysfs entry for core information.
Sebastian Lackner (1):
advapi32/tests: Add basic tests for BuildSecurityDescriptor.
Thomas Faber (1):
msxml3: Avoid buffer overflow in BindStatusCallback_GetBindInfo (DPH).
Valentin Gabriel Mitrea (2):
d3d10: Implement D3D10CompileEffectFromMemory().
d3dx9: Fix D3DCompile() call.
Zebediah Figura (45):
msi: Stop vending WineMsiRemotePackage.
msi: Allocate the remote handle on the server side.
msi: Convert the IWineMsiRemote* remote interfaces to RPC stubs.
msi: Make MsiGetProperty() RPC-compatible.
msi: Make MsiSetProperty() RPC-compatible.
msi/tests: Clean up property tests.
msi: Also null-terminate WCHAR strings.
msi/tests: Test properties from custom actions.
msi: Store a record's associated query privately.
msi: Make MsiProcessMessage() RPC-compatible.
msi/tests: Improve COM test.
msi: Make MsiGetActiveDatabase() RPC-compatible.
msi: Make MsiDatabaseIsTablePersistent() RPC-compatible.
msi: Make MsiDatabaseOpenView() RPC-compatible.
msi: Make MsiViewExecute() RPC-compatible.
msi: Make MsiViewFetch() RPC-compatible.
msi: Make MsiViewClose() RPC-compatible.
msi: Make MsiViewGetColumnInfo() RPC-compatible.
msi: Make MsiViewModify() RPC-compatible.
msi/tests: Add tests for MsiDatabaseGetPrimaryKeys().
msi: Make MsiDatabaseGetPrimaryKeys() RPC-compatible.
msi: Make MsiGetSummaryInformation() RPC-compatible.
msi: Make MsiDoAction() RPC-compatible.
msi: Make MsiSequence() RPC-compatible.
msi: Make MsiGetTargetPath() RPC-compatible.
msi: Make MsiSetTargetPath() RPC-compatible.
msi: Make MsiGetSourcePath() RPC-compatible.
msi: Avoid returning an uninitialized variable.
d3dx10/tests: Remove todo_wine from succeeding tests.
msi: Make MsiGetMode() RPC-compatible.
msi: Make MsiSetMode() RPC-compatible.
msi: Make MsiGetFeatureState() RPC-compatible.
msi: Make MsiSetFeatureState() RPC-compatible.
msi: Make MsiGetComponentState() RPC-compatible.
msi: Make MsiSetComponentState() RPC-compatible.
msi: Make MsiGetLanguage() RPC-compatible.
msi: Make MsiSetInstallLevel() RPC-compatible.
msi: Make MsiFormatRecord() RPC-compatible.
msi: Make MsiEvaluateCondition() RPC-compatible.
msi: Handle some invalid parameters in MsiGetFeatureCost().
msi: Make MsiGetFeatureCost() RPC-compatible.
msi: Make MsiEnumComponentCosts RPC-compatible.
msi: Make remote_GetActionInfo() RPC-compatible.
msi: Execute custom actions in a separate process.
msi: Initialize [out] strings to NULL.
Zhiyi Zhang (3):
comctl32: GroupBox can have multiline text.
comctl32: Fix checkbox wrong box alignment with BS_VCENTER.
user32: Fix checkbox wrong box alignment with BS_VCENTER.
--
Alexandre Julliard
[email protected]