d3dx9: Add stubs for the ID3DXRenderToSurface functions [PATCH 8/9]
H. Verbeet
hverbeet at gmail.com
Sun Feb 24 01:38:41 CST 2008
On 23/02/2008, tony.wasserka at freenet.de <tony.wasserka at freenet.de> wrote:
> +static HRESULT WINAPI ID3DXRenderToSurfaceImpl_QueryInterface(LPD3DXRENDERTOSURFACE iface, REFIID riid, LPVOID *object)
> +{
> + ID3DXRenderToSurfaceImpl *This=(ID3DXRenderToSurfaceImpl*)iface;
> +
> + if(IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_ID3DXRenderToSurface)) {
> + TRACE("(%p): QueryInterface from %sn", This, debugstr_guid(riid));
> + IUnknown_AddRef(iface);
> + *object=This;
> + return S_OK;
> + }
> + WARN("(%p)->(%s, %p): not foundn", iface, debugstr_guid(riid), object);
> + object=NULL;
> + return E_NOINTERFACE;
> +}
> +
Setting object to NULL here doesn't do a whole lot, you should set
*object to NULL (also goes for the other QueryInterface
implementations). Also, you'll probably want to put the TRACE before
the if block.
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