2008/8/29 Chris Ahrendt <celticht32 at aol.com>: > This is a patch to correct a vertex shader error that is caused by > an error in dlls/wined3d/drawprim.c > > In the function drawStridedSlow > > currently it only handles 4 modes with this fix it handles the 16 defined > nodes in the win API.. > It's not that easy.