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News

Latest news in the Wine community.
More news can be found in our World Wine News Archive

Wine 2.9 Released

May 26, 2017

The Wine development release 2.9 is now available.

What's new in this release:

  • Support for tessellation shaders in Direct3D.
  • Binary mode support in WebServices.
  • Clipboard changes detected through Xfixes.
  • User interface improvements in RegEdit.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.8 Released

May 12, 2017

The Wine development release 2.8 is now available.

What's new in this release:

  • Direct3D command stream runs asynchronously.
  • Better serial and parallel ports autodetection.
  • Still more fixes for high DPI settings.
  • System tray notifications on macOS.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.7 Released

April 28, 2017

The Wine development release 2.7 is now available.

What's new in this release:

  • TCP and UDP connection support in WebServices.
  • Various shader improvements for Direct3D 11.
  • Improved support for high DPI settings.
  • Partial reimplementation of the GLU library.
  • Support for recent versions of OSMesa.
  • Window management improvements on macOS.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.0.1 Released

April 20, 2017

The Wine maintenance release 2.0.1 is now available.

What's new in this release:

  • Various bug fixes
  • Deprecated tools/wineinstall

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.6 Released

April 13, 2017

The Wine development release 2.6 is now available.

What's new in this release:

  • Multi-threaded command stream in Direct3D.
  • More Shader Model 5 instructions.
  • More support for 3D textures.
  • Better font transformations in DirectWrite.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.5 Released

March 31, 2017

The Wine development release 2.5 is now available.

What's new in this release:

  • Support for message-mode named pipes.
  • Translation of version resources through po files.
  • Transform feedback support in Direct3D.
  • Scheduler classes in C++ runtime.
  • Better scrolling in popup menus.
  • More improvements to the XML reader.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.4 Released

March 17, 2017

The Wine development release 2.4 is now available.

What's new in this release:

  • Built-in implementation of cryptographic hashes.
  • Mono engine updated with upstream fixes.
  • More Direct3D command stream work.
  • Simulated bold and italic in DirectWrite.
  • Improvements to the XML reader.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.3 Released

March 3, 2017

The Wine development release 2.3 is now available.

What's new in this release:

  • Obsolete wineinstall script removed.
  • More Direct3D command stream work.
  • A few more Shader Model 5 instructions.
  • Better underline rendering in DirectWrite.
  • Improved ODBC support on 64-bit.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 1.8.7 Released

February 28, 2017

The Wine maintenance release 1.8.7 is now available. This is the final release in the 1.8.x series.

What's new in this release:

  • Various bug fixes.
  • A few more cards added to the GPU description table.
  • Turkish translation updates.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.2 Released

February 17, 2017

The Wine development release 2.2 is now available.

What's new in this release:

  • Windows version set to Windows 7 for new prefixes.
  • More steps towards the Direct3D command stream.
  • Still more Shader Model 5 instructions.
  • Initial support for double-buffered theme painting.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.1 Released

February 3, 2017

The Wine development release 2.1 is now available.

What's new in this release:

  • Many fixes that were deferred during code freeze.
  • More Shader Model 5 instructions.
  • A number of improvements to MIME message handling.
  • Line breaking improvements in DirectWrite.
  • HID bus service now running by default.
  • Direct2D rendering improvements.
  • Various bug fixes.
  • Source release tarballs now use xz compression.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.0 Released

January 24, 2017

The Wine team is proud to announce that the stable release Wine 2.0 is now available.

This release represents over a year of development effort and around 6,600 individual changes. The main highlights are the support for Microsoft Office 2013, and the 64-bit support on macOS.

It also contains a lot of improvements across the board, as well as support for many new applications and games. See the release notes below for a summary of the major changes.

This is the first release made on the new time-based, annual release schedule. This implies that some features that are being worked on but couldn't be finished in time have been deferred to the next development cycle. This includes in particular the Direct3D command stream, the full HID support, the Android graphics driver, and message-mode pipes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.0-rc6 Released

January 20, 2017

The Wine development release 2.0-rc6 is now available.

Barring last minute regressions, this is expected to be the last release candidate for 2.0.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.0-rc5 Released

January 13, 2017

The Wine development release 2.0-rc5 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

World Wine News Issue 405

January 08, 2017

Wine 2.0-rc4 Released

January 6, 2017

The Wine development release 2.0-rc4 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.0-rc3 Released

December 23, 2016

The Wine development release 2.0-rc3 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 1.8.6 Released

December 19, 2016

The Wine maintenance release 1.8.6 is now available.

What's new in this release:

  • Fix a regression introduced in 1.8.5 (#41627)
  • Various bug fixes.
  • A few more cards added to the GPU description table.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.0-rc2 Released

December 16, 2016

The Wine development release 2.0-rc2 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

World Wine News Issue 404

December 12, 2016

Wine 2.0-rc1 Released

December 9, 2016

The Wine development release 2.0-rc1 is now available.

This is the first release candidate for the upcoming Wine 2.0. It marks the beginning of the code freeze period. Please give this release a good testing to help us make 2.0 as good as possible.

What's new in this release:

  • Bug fix update of the Mono engine.
  • Support for IDN name resolution.
  • Many more Shader Model 5 operations.
  • Still more fixes in the regression tests.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

World Wine News Issue 403

December 02, 2016

Wine 1.9.24 Released

November 25, 2016

The Wine development release 1.9.24 is now available.

What's new in this release:

  • Support for unordered access views in Direct3D.
  • Many fixes in the regression tests.
  • Some more improvements in HID support.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 1.9.23 Released

November 11, 2016

The Wine development release 1.9.23 is now available.

What's new in this release:

  • HID bus support for macOS.
  • Color font support in Direct2D.
  • More color formats in Direct3D.
  • Uninstallation fixes in MSI.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 1.9.22 Released

October 28, 2016

The Wine development release 1.9.22 is now available.

What's new in this release:

  • macOS clipboard support adapted to the new design.
  • Initial implementation of bitmap rendering in Direct2D.
  • More WebServices implementation.
  • A few more steps towards HID support.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.